The quietness of Cross Game
When writing about Fullmetal Alchemist: Brotherhood, I noted that I think it’s great because it has moments of exciting, fluid animation. I realise that’s a fairly superficial thing to say, but I think it’s true, too, and now, as if to immediately contradict myself, I’m going to write about Cross Game.
This doesn’t have great animation, [...]
Casshern Sins: I wanted to leave my color on my city
Knowing that some day you will die is not a prospect that one’s thoughts tend to dwell on, but in Casshern Sins, when death is everywhere and the land is ravaged with decay, that your life will some day end is impossible to ignore. It’s a feeling that I often get from this show, but [...]
A timely message
There’s no specific point to this post, but for a few days now, I’ve wanted to write something for my blog, and thus, here we are, dear reader. It’s just that time of the year, I guess; a blank page and hours to spare. Themes or no, after nearly three years of doing this, I [...]
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