by dengar (Phil) · August 17, 2014 · 1 · 2
Ghost in the Shell: Arise marks Production IG’s attempt to reboot the classic franchise. With multiple successful superhero and anime reboots out in the wild, it’s only a matter of time before others (certainly Dragonball) get remade. Movie and television producers reboot well loved shows to appeal to modern audiences. The story, the characters, and the special effects all get updated to how the show would have looked if it was made for the first time today. With Ghost in the Shell, a show already set in the future and one that has aged well visually, this standard formula wasn’t really necessary.
I was first introduced to this wonderful band through “Crowds”, the OP of Gatchaman Crowds (which I still haven’t finished) and instantly fell in love with the edgy, deep voice of the female vocalist. But after looking for the song on YouTube, I discovered that the vocalist is actually a male, a very geeky looking one, at that.
Is this the era of the sports anime? Without doing the research, it really feels like it, more so than at any other point in recent history, and what’s more, most of it’s really quite good! I’ve already written about Ping Pong the Animation, but in short, I love(d) it. Then again, I always knew I would, but Haikyuu!! was a different case. In the past year alone, I’ve watched Ping Pong the Animation, Hajime no Ippo: Rising, Yowamushi Pedal and Kuroko’s Basketball (both seasons,) so you could say that I’m primed for a sports anime burn out. I keep waiting for a show to push me into that abyss and thought that Haikyuu!! would be the one, but spoiler: it wasn’t. Haikyuu!! is really flipping good.
“Hey, hey! Shizu-chan’s definitely in love with Izaya. Two guys… Like BL!”
Wow, writing an introductory post is extremely difficult. I’m quite the talkative person but things like this make me a bit shy.
Hello! My name is Kiara. I am a junior in college and am double majoring in Japanese and English. You could say I am the baby in this wonderful group of bloggers. I have been an anime/manga fan since 7th grade and I am currently on a long journey to becoming a manga editor. Although I have a wide range of interests (J-rock, step dance, jazz, fashion, etc.), anime/manga occupy 70% of my free time.
Even when there’s a guy like Masaaki Yuasa handling the adaptation of one of your favourite stories, there’s always a small worry that something won’t click. In Ping Pong‘s case especially, pairing Yuasa with mangaka Taiyou Matsumoto was almost too perfect, because as any one who has read Matsumoto’s other works will know (Tekkonkinkreet and Sunny amongst them,) his drawing style is really unique, favouring jagged and uneven lines, an aesthetic that’s also much like Yuasa’s own for Mind Game, Kemonozume and Kick Heart.
Visually then, these two guys go against the grain, but that in itself is just a superficial thing and not reason enough to care. They also happen to be masters of their respective crafts. Kaiba, The Tatami Galaxy, Tekkonkinkreet, Ping Pong and Sunny. These two are amongst the best working in animanga today, so when the Ping Pong anime was announced, it felt too perfect; too much like a dream; something had to go wrong, right?!
Let’s be honest, here: I rewatched Gundam Wing these past couple of weeks because A Day Without Me was posting hilarious screencaps on twitter, and listening to Just Communication a grand total of once convinced me it was a good idea. When Gundam Wing aired on Canadian TV, in the early 00’s, I paid it no more than passing attention. I was, after all, starting a decade-long love affair with Inuyasha; I was a busy girl. All I knew from its original North American run is that you were supposed to ship Heero/Duo and that Relena was the worst and no one in their right minds would like her. And for 15 years, this is how I remembered Gundam Wing.